TSHD-J067
Bomb Guard
Normal Trap Card
Activate only when a card with an effect is activated that would destroy 1 monster you control. Negate the activation of that card and destroy it. Then inflict 500 Damage to your opponent's lifepoints.
I guess with the unlimiting of Smashing Ground, and how Gadgets so love card-for-card exchanges, Bomb Guard may actually see some usage in the side deck.
While Lightning Vortex still works with Bomb Guard out, Bomb Guard still effectively stops the Smashing Ground, Fissure, Soul-Taker, in addition to Doomcaliber Knight in Gadgets.
How this card will affect the TCG and OCG meta has yet to be determined however.
I see good promises with this card however against the Gadget matchup.
Same with Pulling the Rug.
While Lightning Vortex still works with Bomb Guard out, Bomb Guard still effectively stops the Smashing Ground, Fissure, Soul-Taker, in addition to Doomcaliber Knight in Gadgets.
How this card will affect the TCG and OCG meta has yet to be determined however.
I see good promises with this card however against the Gadget matchup.
Same with Pulling the Rug.
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