Friday, May 21, 2010

Vision Hero Trinity

This has been one of the more interesting cards to come out of the first V-Jump Edition Pack.


VE01-JP003

Vision Hero Trinity

DARK/Warrior - Fusion - Effect/Level 8/2500 Atk/2000 Def

3 "HERO" monsters

During the turn in which this card is Fusion Summoned, its ATK becomes an amount equal to double its original attack. If this card was Fusion Summoned, it can attack thrice during the same battle phase.

So this card looks like it has definete potential.

Being able to be summoned from a fusion of any 3 Hero monsters, it has a lot of flexibility and can be ran in several different decks.

However, its weakness lies in its name. You cannot use Miracle Fusion to summon out V-Hero Trinity as it is not an Elemental Hero.

Still, Future Fusion can be used to bring out this guy. With that, you can dump whatever monsters you need in the graveyard with Future Fusion, such as Destiny Hero Malicious, D-Hero Dasher, and other Hero cards you do not want to topdeck in the late game.

In addition to having a difficult way of being able to be summoned, it cannot attack your opponent directly. This severely limits the potential this card has outside of dumping with Future Fusion.

With such a big attack stat though, I can see why Konami made such a limit to this card. OTK anyone?

People will definetely include one in their Extra Deck most likely, just for those flexible situations, but we will see what will happen in the future.

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